> How we work
Consultation
Before anything gets made. We work alongside you to define the actual problem — who has to decide, what is stopping them, and what needs to exist before they can say yes. You come away with a sequence of deliverables and the reason for each one. We consult on the communication, not on branding or campaign strategy; we will work alongside whoever does that. Thirty minutes, with a written proposal within three working days.
Renders
Exterior and interior stills of buildings that don't exist yet. Made for the moment a project has to be understood — a consent application, a competition board, a client presentation, a launch. Photoreal where that helps, diagrammatic where it doesn't. Two to three weeks from model handover.
Animation
Camera-led film that moves through a design in the order someone would actually meet it. Storyboarded before anything is rendered, so a viewer with no drawings can follow the building in the length of a segment. Made for broadcast, presentations and launches. Four to five weeks from model handover.
VR and immersive
Walkthroughs people move through themselves — in a headset at a launch or a sales suite, or in a browser where nobody should need hardware. Viewpoints are placed deliberately, so each person gets their own encounter with the space rather than a guided tour. Four to six weeks from model handover.
